Air Hockey Mechanic

Requires 2 controllers. Each joystick controls one player.

This week we decided to create a digital air hockey mechanic. We started with the art assets, creating them on a mix of Photoshop, Illustrator, and Maya. We built it in 2D using Unity. We had a bit of trouble with the Unity input system at first, but overall we feel it’s one of the best projects we’ve made to date.

It requires 2 controllers to run. You play 2 players per controller using the joysticks.



  • Morgan Brandt: Ice rink & puck with Adobe Illustrator
  • Jordan Sparks: Hockey nets with Autodesk Maya
  • Zack, Dante, Ian: Code


4 second clip gameplay

The code is available here on the GitHub repository.git_sml Feel free to download, experiment with making changes, learning how it works. And we’d love to see what you come up with.

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