The 2014 - 2015 President of the GMU. Formerly PR and Vice-President. Original founder of the Checkpoint event and other educational events and initiatives. A New Media and Media Production Masters student with a love of art, teaching, and interactive narrative. You can see more of his work at GrindSpark.com

Author Archives: Jordan Sparks

Meeting Notes – Oct 1

Today we gathered as a group to watch Extra Credits and gathered around to talk about everyone’s individual game ideas and provide feedback. While we won’t post about the many ideas that people came up with, we took note of certain things mentioned that people wanted to keep track of for everyone’s reference. So here…

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Let the game development begin!

Hello everyone and welcome to a new semester of GMU! Our orientation tonight was amazing! The execs and I were glad to meet all of you and are astonished by your passion. I can tell this is going to be the best year for the GMU yet. We hope to get to know more members…

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GMU Summer Schedule

Hello GMU members, We hope that you survived your exam period and are having a relaxing summer break. The main academic semesters may be over, however the Game Maker’s Union is back up and running for the rest of summer. This summer the GMU will be meeting once a week on Wednesdays from 4PM –…

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Checkpoint 2

Checkpoint organized by Jordan Sparks Video recorded by George Macharashvili. This recording playlist is our second annual Checkpoint event, held by the Game Maker’s Union at Ryerson University on March 26, 2014. Checkpoint 2 features 3 guest speakers: Cecily Carver, Ryan Henson Creighton, and Jim McGinley. Also featuring prizes and giveaway items courtesy of Nintendo…

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Welcome Back!

Welcome back everyone! It’s a brand new semester, a brand new year, and a brand new start at the GMU! We hope to see even more of you come as we attempt to make games and take names. We’d like to try a new direction this semester. In addition to teaching people how to make…

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Happy Holidays from the GMU!

The semester is over and it’s now the holiday season. Thanks to everyone who came to the GMU meetings in the past few months. This was the strongest and most productive semester we’ve ever had and we are happy you all could join us. We hope to do even more stuff when GMU comes back…

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GMU Game Design Workshops

Our three week workshop series for GMU has ended. We had a great turn out and taught people all sorts of skills to help them make their own games. Danik Tomyn taught character design. Myself, Jordan Sparks, taught 2D sprite design, and our esteemed Dante Camarena taught Gameplay design and implementation. The result was everyone…

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Workshop Series – Gameplay Design

Hey GMU! Thank you to everyone who showed up to last week’s Sprite Design workshop. We had a great turn out and people made lots of interesting sprite designs! I hope everyone learned something. This week marks the last in our groundbreaking 3-Week Workshop Series with Gameplay Design, taught by GMU’s enigmatic Dante Camarena. He…

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