Author Archives: MHDante

Planet Pizza Mechanic

— View full post to the play the game — Warning, contains rapidly flashing imagery. Fresh sun-cooked pizzas delivered straight to the right destination Part of our Mid-Fall mechanic meeting. This game was made in 3 or so hours! Gameplay Launch the pizza from planet earth to its destination and make it pass by the…

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Squash Mechanic

— View full post to the play the game — Part of our Mid-Fall mechanic meeting. This game was made in 3 or so hours! Gameplay Get the trippy box in the gray hole. When the box falls a significant distance, its dimensions become altered and can then fit in tunnels. Bugs The transition into…

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End of Term Project submissions!

Hello everyone! The season is approaching. The one with the merry and the cheer and stuff. GMU is looking to gather information on your development projects here in GMU. If you have a project you’ve been working on for the last few sessions, take a screenshot of it along with a short description (200-500 characters)…

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Space Puppies Mechanics

— View full post to the play the game — Generally built on a whim of a weird idea, the type of mechanics that we develop here at GMU swill sometimes seem to be Hacked together from a variety of places. This particular mechanic is a perfect example of that. The concept emerged from an…

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Make your own Web/Mobile game workshop.

Last week, GMU Ran a game development workshop that used the Stencyl IDE. Below are a few samples from the games made that night. While they are not complete, they show some basic principles and are a great stepping stone to independent development. I believe they mostly use the arrow keys to move, and some…

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