Fall 2015 Schedule

Fall 2015 Meeting Schedule Welcome to a new semester of GMU! Meetings will be held on Mondays from 6 – 10pm and will run every week except for reading week. Meetings have been planned out according to the following schedule: September 14 – Orientation Day September 21 – Unity Tutorial September 28 – Dev Night…

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Summer Meetups: Update

Hello GMU members,           Excellent news! We will be holding open meetups for the club, all summer long! For anyone who wants to join: meetups will take place at our new location & time, every Thursday at 4pm in ENG 205 (Department of Engineering @ 245 Church St.). This is a…

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Oculus Rift Mechanic

Welcome back from reading week, and into the world of the Rift. After bringing in an Oculus Rift, and showing off a demo game, we all discussed and voted on a game design to build – an asteroid-dodging game, complete with randomly-spawning obstacles. Once again, we broke off into groups, but worked on the same project –…

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Shader Tutorial

This week at GMU revolved around the wonders of shaders. Led by Zack Harris, we were introduced to the language specific to shaders (and its interaction with the GPU), and assisted everyone with creating their own. Despite initial technical issues, including loss of starting code, Zack led a very informative workshop.   While our members broke off into smaller groups, Zack…

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