LevelUp Showcase – coming soon!

It’s FREE, you get to massively network with the student and professional game development community, there’s many huge sponsors, there should be prizes being raffled. Friday April 4, 5-10PM, Design Exchange building at 234 Bay Street.   Level Up Showcase is happening. This is a huge event, showcasing all the video games students have made…

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Checkpoint 2

Checkpoint organized by Jordan Sparks Video recorded by George Macharashvili. This recording playlist is our second annual Checkpoint event, held by the Game Maker’s Union at Ryerson University on March 26, 2014. Checkpoint 2 features 3 guest speakers: Cecily Carver, Ryan Henson Creighton, and Jim McGinley. Also featuring prizes and giveaway items courtesy of Nintendo…

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Workshop Series – Gameplay Design

Hey GMU! Thank you to everyone who showed up to last week’s Sprite Design workshop. We had a great turn out and people made lots of interesting sprite designs! I hope everyone learned something. This week marks the last in our groundbreaking 3-Week Workshop Series with Gameplay Design, taught by GMU’s enigmatic Dante Camarena. He…

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Workshop Series – Character Design Workshop

Hello GMU! This week marks the beginning of our intensive 3-Week Game Design Workshop series which will be happening at varying locations every Wednesday from 6pm-9pm! First, we’ll be delving into the fundamentals of Character Design this week with professional freelance artist Danik Tomyn. The week after that, we will build on the previous workshop…

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Make your own Web/Mobile game workshop.

Last week, GMU Ran a game development workshop that used the Stencyl IDE. Below are a few samples from the games made that night. While they are not complete, they show some basic principles and are a great stepping stone to independent development. I believe they mostly use the arrow keys to move, and some…

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GMU Orientation 2013

    We had an amazing orientation this year! 50 people showed up! Half of which are Computer Science, a few Engineers, but also various other disciplines too. Considering Ryerson’s demographic of being composed of 500 computer science students, including those away on Co-operative education stints, there’s a huge potential for “Getting Games Done” our…

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