This week, we started off the semester with a bang and had a Maya workshop to teach 3D modeling to members new and old.
For our orientation, I, Jordan Sparks, taught the basics of Autodesk Maya, an industry standard 3D modeling and animation program. Members learned how to navigate through the program, create basic 3D shapes, and manipulate 3D models with various tools and functions. Special thanks to Sam Legros, my co-worker and friend who also assisted people throughout the tutorial. All in all, members learned the fundamentals of a powerful 3D program that they can use to create assets for their games and explore the wonderful world of 3D art.
Autodesk Maya is a paid program, however it is FREE for students if they register at Autodesk’s Student Website with their Ryerson student information. By registering on this site, students may have access to a variety of Autodesk software, including Maya, for up to 3 years. For those wanting to expand their studies into Maya, this is a wonderful opportunity. As usual, I am always available to help those who wish to learn skills in art and design every meeting.
In addition, I began the meeting with the following video from the good folks at Extra Credits that conveniently came out the previous day. It’s good to watch and talks about starting out as a game developer and how to go about making a game. As someone who’s been in the position of wanting to make a game but used to have no idea how to do it, I think it’s definitely worth watching.
Hope to see you all next meeting!