Unreal Engine is now free!

Unreal Engine used to be a paid game engine which many professional game developers used for countless projects. I’m happy to report that recently, Epic Games has made Unreal Engine free for all, just like Unity3D. For more information to see if it’s good for your game project, check out the Unreal Engine website. It…

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Oculus Rift Mechanic

Welcome back from reading week, and into the world of the Rift. After bringing in an Oculus Rift, and showing off a demo game, we all discussed and voted on a game design to build – an asteroid-dodging game, complete with randomly-spawning obstacles. Once again, we broke off into groups, but worked on the same project –…

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GMU Elections – Roles

Elections for next year’s GMU executive team will be on March 17th. All roles are open for nomination. Here are the responsibilities of each role. Additionally, those in these positions are bound by the constitution of the club unless it is voted to change. If you are interested in running the club next year, please…

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GMU Elections & Level Up

Hello GMU members, Our General Members Meeting is fast approaching on March 17th. It is also the day we will hold our Executive Elections for the 2015 – 2016 year. Most of the current executive team will not be returning and all roles will be open for nomination. If you’re interested in running for a…

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Shader Tutorial

This week at GMU revolved around the wonders of shaders. Led by Zack Harris, we were introduced to the language specific to shaders (and its interaction with the GPU), and assisted everyone with creating their own. Despite initial technical issues, including loss of starting code, Zack led a very informative workshop.   While our members broke off into smaller groups, Zack…

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Winter 2015 Schedule

Welcome back everyone. We hope you all had a fun and relaxing break and are ready to get back to it. The GMU admin team has lined up some exciting events and meetings for this semester and we can’t wait to share them with you. This semester we will once again be meeting every week…

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Planet Pizza Mechanic

— View full post to the play the game — Warning, contains rapidly flashing imagery. Fresh sun-cooked pizzas delivered straight to the right destination Part of our Mid-Fall mechanic meeting. This game was made in 3 or so hours! Gameplay Launch the pizza from planet earth to its destination and make it pass by the…

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Squash Mechanic

— View full post to the play the game — Part of our Mid-Fall mechanic meeting. This game was made in 3 or so hours! Gameplay Get the trippy box in the gray hole. When the box falls a significant distance, its dimensions become altered and can then fit in tunnels. Bugs The transition into…

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End of Semester Party

On November 26, we held our last meeting of the year in the form of an end of semester party. We’ve had an excellent semester and wanted to celebrate our club and our accomplishments. We had food, awards for developing projects, and plenty of board games and Smash Bros. We hope to see everyone again…

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