The new 2015 – 2016 GMU Executive Team

Hello GMU members, As the outgoing President of the GMU and Chief Returning Officer for this year’s elections, I, Jordan Sparks, would like to announce the election results for your new 2015 – 2016 executive team. President (Producer): Matthew Holzapfel Director: Thomas Marmer Executive of Programming: Liam Clarke Executive of Marketing: Orelle Fitoussi Treasurer: Calvin…

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Unreal Engine is now free!

Unreal Engine used to be a paid game engine which many professional game developers used for countless projects. I’m happy to report that recently, Epic Games has made Unreal Engine free for all, just like Unity3D. For more information to see if it’s good for your game project, check out the Unreal Engine website. It…

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Oculus Rift Mechanic

Welcome back from reading week, and into the world of the Rift. After bringing in an Oculus Rift, and showing off a demo game, we all discussed and voted on a game design to build – an asteroid-dodging game, complete with randomly-spawning obstacles. Once again, we broke off into groups, but worked on the same project –…

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GMU Elections – Roles

Elections for next year’s GMU executive team will be on March 17th. All roles are open for nomination. Here are the responsibilities of each role. Additionally, those in these positions are bound by the constitution of the club unless it is voted to change. If you are interested in running the club next year, please…

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GMU Elections & Level Up

Hello GMU members, Our General Members Meeting is fast approaching on March 17th. It is also the day we will hold our Executive Elections for the 2015 – 2016 year. Most of the current executive team will not be returning and all roles will be open for nomination. If you’re interested in running for a…

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Shader Tutorial

This week at GMU revolved around the wonders of shaders. Led by Zack Harris, we were introduced to the language specific to shaders (and its interaction with the GPU), and assisted everyone with creating their own. Despite initial technical issues, including loss of starting code, Zack led a very informative workshop.   While our members broke off into smaller groups, Zack…

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Winter 2015 Schedule

Welcome back everyone. We hope you all had a fun and relaxing break and are ready to get back to it. The GMU admin team has lined up some exciting events and meetings for this semester and we can’t wait to share them with you. This semester we will once again be meeting every week…

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